RL Weekly 36: AlphaZero with a Learned Model achieves SotA in Atari

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Last updated 10 novembro 2024
RL Weekly 36: AlphaZero with a Learned Model achieves SotA in Atari
In this issue, we look at MuZero, DeepMind’s new algorithm that learns a model and achieves AlphaZero performance in Chess, Shogi, and Go and achieves state-of-the-art performance on Atari. We also look at Safety Gym, OpenAI’s new environment suite for safe RL.
RL Weekly 36: AlphaZero with a Learned Model achieves SotA in Atari
Johan Gras (@gras_johan) / X
RL Weekly 36: AlphaZero with a Learned Model achieves SotA in Atari
Memory-based Reinforcement Learning
RL Weekly 36: AlphaZero with a Learned Model achieves SotA in Atari
Kristian Kersting
RL Weekly 36: AlphaZero with a Learned Model achieves SotA in Atari
Summaries from arXiv e-Print archive on
RL Weekly 36: AlphaZero with a Learned Model achieves SotA in Atari
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RL Weekly 36: AlphaZero with a Learned Model achieves SotA in Atari
RL Weekly
RL Weekly 36: AlphaZero with a Learned Model achieves SotA in Atari
RL Weekly 37: Observational Overfitting, Hindsight Credit Assignment, and Procedurally Generated Environment Suite
RL Weekly 36: AlphaZero with a Learned Model achieves SotA in Atari
Aman's AI Journal • Papers List
RL Weekly 36: AlphaZero with a Learned Model achieves SotA in Atari
Mastering Atari Games with Limited Data – arXiv Vanity
RL Weekly 36: AlphaZero with a Learned Model achieves SotA in Atari
PDF) OCAtari: Object-Centric Atari 2600 Reinforcement Learning Environments
RL Weekly 36: AlphaZero with a Learned Model achieves SotA in Atari
Memory for Lean Reinforcement Learning.pdf
RL Weekly 36: AlphaZero with a Learned Model achieves SotA in Atari
deep learning – Severely Theoretical
RL Weekly 36: AlphaZero with a Learned Model achieves SotA in Atari
RL Weekly 32: New SotA Sample Efficiency on Atari and an Analysis of the Benefits of Hierarchical RL

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