Man vs. machine: The 1997 chess game that brought AI into view

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Last updated 21 setembro 2024
Man vs. machine: The 1997 chess game that brought AI into view
May 11, 1997 was a watershed for the relationship between man and machine, when the artificial intelligence (AI) supercomputer Deep Blue finally achieved
Man vs. machine: The 1997 chess game that brought AI into view
Twenty years on from Deep Blue vs Kasparov: how a chess match started the big data revolution
Man vs. machine: The 1997 chess game that brought AI into view
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Man vs. machine: The 1997 chess game that brought AI into view
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Man vs. machine: The 1997 chess game that brought AI into view
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Man vs. machine: The 1997 chess game that brought AI into view
The Rise of Artificial Intelligence in Chess, by Clemens Jarnach ⚡️
Man vs. machine: The 1997 chess game that brought AI into view
The Day Deep Blue Changed Chess and AI Forever: Kasparov's Historic Defeat
Man vs. machine: The 1997 chess game that brought AI into view
DeepBlue: AI's Controversial Impact on the Game of Chess., by Nameer Issani
Man vs. machine: The 1997 chess game that brought AI into view
Garry Kasparov on intelligent machines - The Manufacturer
Man vs. machine: The 1997 chess game that brought AI into view
In 1997, an IBM computer beat a chess world champion for the first time

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