The One Key To 'Ghost Of Tsushima' Combat You Need To Know

Por um escritor misterioso
Last updated 11 novembro 2024
The One Key To 'Ghost Of Tsushima' Combat You Need To Know
Ghost of Tsushima has parrying and dodging, and yet its stance system defies the normal flow of combat in an interesting way, and all players should use it.
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Animation and combat test! Please let me know what you think. Player models, animations and code is done by me. :) : r/unrealengine
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