Half-Life Mapping Tutorial #16 - Sliding Doors (func_door)

Por um escritor misterioso
Last updated 10 novembro 2024
Half-Life Mapping Tutorial #16 - Sliding Doors (func_door)
Today we learn how use the func_door entity to make basic sliding doors.#halflife #counterstrike #valvehammereditor #jackhammer #jackmapeditor #goldsrc #sven
Half-Life Mapping Tutorial #16 - Sliding Doors (func_door)
Half-Life Mapping Tutorial #16 - Sliding Doors (func_door)
Half-Life Mapping Tutorial #16 - Sliding Doors (func_door)
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Half-Life Mapping Tutorial #16 - Sliding Doors (func_door)
Search - SuperJer Forum
Half-Life Mapping Tutorial #16 - Sliding Doors (func_door)
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Half-Life Mapping Tutorial #16 - Sliding Doors (func_door)
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Half-Life Mapping Tutorial #16 - Sliding Doors (func_door)
Half-Life Mapping Tutorial #16 - Sliding Doors (func_door)
Half-Life Mapping Tutorial #16 - Sliding Doors (func_door)
Half-Life Mapping Tutorial #8 - Masked Textures for Railings, Fences, Ladders
Half-Life Mapping Tutorial #16 - Sliding Doors (func_door)
Search - SuperJer Forum
Half-Life Mapping Tutorial #16 - Sliding Doors (func_door)
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Half-Life Mapping Tutorial #16 - Sliding Doors (func_door)
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Half-Life Mapping Tutorial #16 - Sliding Doors (func_door)
My weird/unfinished source engine maps

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