Mono - GDScript extends C# Script · Issue #38352 · godotengine

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Last updated 10 novembro 2024
Mono - GDScript extends C# Script · Issue #38352 · godotengine
Godot version: 3.2.2 Beta 1 Mono OS/device including version: Linux Mint 19.3 Issue description: Since all scripts should be compatible with each other, GDScript should be able to extend C# Scripts. For example: class MyMonoScript : Node
Mono - GDScript extends C# Script · Issue #38352 · godotengine
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Mono - GDScript extends C# Script · Issue #38352 · godotengine
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Mono - GDScript extends C# Script · Issue #38352 · godotengine
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Mono - GDScript extends C# Script · Issue #38352 · godotengine
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Mono - GDScript extends C# Script · Issue #38352 · godotengine
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Mono - GDScript extends C# Script · Issue #38352 · godotengine
C# Inheritance - script inheritance from another script (attached to another node)? : r/godot
Mono - GDScript extends C# Script · Issue #38352 · godotengine
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Mono - GDScript extends C# Script · Issue #38352 · godotengine
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Mono - GDScript extends C# Script · Issue #38352 · godotengine
Extend Script is inheriting from the wrong class · Issue #34712 · godotengine/godot · GitHub
Mono - GDScript extends C# Script · Issue #38352 · godotengine
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Mono - GDScript extends C# Script · Issue #38352 · godotengine
Setting rect_min_size.x in _ready() has no effect on Control that is a child of ScrollContainer · Issue #28463 · godotengine/godot · GitHub
Mono - GDScript extends C# Script · Issue #38352 · godotengine
Linux server builds cannot instance nodes with mono C# scripts attached · Issue #40805 · godotengine/godot · GitHub
Mono - GDScript extends C# Script · Issue #38352 · godotengine
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Mono - GDScript extends C# Script · Issue #38352 · godotengine
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